From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- src/Items/ItemBoat.h | 2 +- src/Items/ItemDye.h | 2 +- src/Items/ItemHandler.cpp | 2 +- src/Items/ItemLighter.h | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Items') diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 51f2f8803..4fc041787 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -70,7 +70,7 @@ public: // Block above must be air to spawn a boat (prevents spawning a boat underwater) auto PosAbove = Callbacks.m_Pos.Floor().addedY(1); - if (!cChunkDef::IsValidHeight(PosAbove.y)) + if (!cChunkDef::IsValidHeight(PosAbove)) { return false; } diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h index 5b0081b45..e6beca084 100644 --- a/src/Items/ItemDye.h +++ b/src/Items/ItemDye.h @@ -365,7 +365,7 @@ public: ) { if ( - !cChunkDef::IsValidHeight(Position.y) || + !cChunkDef::IsValidHeight(Position) || (a_World.GetBlock(Position) != E_BLOCK_GRASS) // Are we looking at grass? ) { diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 67d4b2a43..70980b786 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -1063,7 +1063,7 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c NIBBLETYPE PlaceMeta; const auto PlacePosition = AddFaceDirection(a_ClickedPosition, a_ClickedBlockFace); - if (!cChunkDef::IsValidHeight(PlacePosition.y) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta)) + if (!cChunkDef::IsValidHeight(PlacePosition) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta)) { // The block is being placed outside the world, ignore this packet altogether (GH #128): return; diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 3e7d3e78f..2402dd0e1 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -57,7 +57,7 @@ public: } const auto FirePos = AddFaceDirection(a_ClickedBlockPos, a_ClickedBlockFace); - if (!cChunkDef::IsValidHeight(FirePos.y)) + if (!cChunkDef::IsValidHeight(FirePos)) { return false; } -- cgit v1.2.3