From 92e85cc96030285bba74837759925866c1be7235 Mon Sep 17 00:00:00 2001 From: andrew Date: Thu, 13 Feb 2014 17:13:09 +0200 Subject: Implementation of in-game maps --- src/Map.cpp | 149 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) create mode 100644 src/Map.cpp (limited to 'src/Map.cpp') diff --git a/src/Map.cpp b/src/Map.cpp new file mode 100644 index 000000000..f1b690698 --- /dev/null +++ b/src/Map.cpp @@ -0,0 +1,149 @@ + +// Map.cpp + +#include "Globals.h" + +#include "Map.h" + +#include "ClientHandle.h" +#include "World.h" + + + + + +cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale) + : m_ID(a_ID) + , m_Width(128) + , m_Height(128) + , m_Scale(a_Scale) + , m_CenterX(a_CenterX) + , m_CenterZ(a_CenterZ) + , m_World(a_World) +{ + m_Data.assign(m_Width * m_Height, 0); + + UpdateMap(); +} + + + + + +void cMap::UpdateMap(void) +{ + // ASSERT(m_World != NULL); + + // TODO + + for (unsigned int X = 0; X < m_Width; ++X) + { + for (unsigned int Y = 0; Y < m_Height; ++Y) + { + // Debug + m_Data[Y + X * m_Height] = rand() % 100; + } + } +} + + + + + +eDimension cMap::GetDimension(void) const +{ + ASSERT(m_World != NULL); + return m_World->GetDimension(); +} + + + + + + +void cMap::Resize(unsigned int a_Width, unsigned int a_Height) +{ + if ((m_Width == a_Width) && (m_Height == a_Height)) + { + return; + } + + m_Width = a_Width; + m_Height = a_Height; + + m_Data.assign(m_Width * m_Height, 0); + + UpdateMap(); +} + + + + + +void cMap::SetPosition(int a_CenterX, int a_CenterZ) +{ + if ((m_CenterX == a_CenterX) && (m_CenterZ == a_CenterZ)) + { + return; + } + + m_CenterX = a_CenterX; + m_CenterZ = a_CenterZ; + + UpdateMap(); +} + + + + + +void cMap::SetScale(unsigned int a_Scale) +{ + if (m_Scale == a_Scale) + { + return; + } + + m_Scale = a_Scale; + + UpdateMap(); +} + + + + + +void cMap::SendTo(cClientHandle & a_Client) +{ + a_Client.SendMapInfo(m_ID, m_Scale); + + for (unsigned int i = 0; i < m_Width; ++i) + { + const Byte* Colors = &m_Data[i * m_Height]; + + a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height); + } +} + + + + + +unsigned int cMap::GetNumPixels(void) const +{ + return m_Width * m_Height; +} + + + + + +unsigned int cMap::GetNumBlocksPerPixel(void) const +{ + return pow(2, m_Scale); +} + + + + + -- cgit v1.2.3