From b12f4ef7d58cfe4d815feb2db1f88f223c7f2a61 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Thu, 7 Sep 2017 07:41:16 -0500 Subject: Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912) --- src/MapManager.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/MapManager.cpp') diff --git a/src/MapManager.cpp b/src/MapManager.cpp index 2729e67dd..4408af76b 100644 --- a/src/MapManager.cpp +++ b/src/MapManager.cpp @@ -96,7 +96,7 @@ void cMapManager::LoadMapData(void) { cCSLock Lock(m_CS); - cIDCountSerializer IDSerializer(m_World->GetName()); + cIDCountSerializer IDSerializer(m_World->GetDataPath()); if (!IDSerializer.Load()) { @@ -111,7 +111,7 @@ void cMapManager::LoadMapData(void) { cMap Map(i, m_World); - cMapSerializer Serializer(m_World->GetName(), &Map); + cMapSerializer Serializer(m_World->GetDataPath(), &Map); if (!Serializer.Load()) { @@ -135,7 +135,7 @@ void cMapManager::SaveMapData(void) return; } - cIDCountSerializer IDSerializer(m_World->GetName()); + cIDCountSerializer IDSerializer(m_World->GetDataPath()); IDSerializer.SetMapCount(static_cast(m_MapData.size())); @@ -149,7 +149,7 @@ void cMapManager::SaveMapData(void) { cMap & Map = *it; - cMapSerializer Serializer(m_World->GetName(), &Map); + cMapSerializer Serializer(m_World->GetDataPath(), &Map); if (!Serializer.Save()) { -- cgit v1.2.3