From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- src/Mobs/Cow.cpp | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 src/Mobs/Cow.cpp (limited to 'src/Mobs/Cow.cpp') diff --git a/src/Mobs/Cow.cpp b/src/Mobs/Cow.cpp new file mode 100644 index 000000000..9eb74dac2 --- /dev/null +++ b/src/Mobs/Cow.cpp @@ -0,0 +1,45 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Cow.h" +#include "../Entities/Player.h" + + + + + + + +cCow::cCow(void) : + super("Cow", mtCow, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3) +{ +} + + + + + +void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); + AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); +} + + + + + +void cCow::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET)) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + a_Player.GetInventory().AddItem(E_ITEM_MILK); + } + } +} + + + -- cgit v1.2.3