From 2574573c883fd7b5d19d19547f34dbef6820b5ea Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 8 Jun 2014 18:44:20 -0700 Subject: Monster: added IsUndead(), undead-specific entity effects --- src/Mobs/Monster.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/Mobs/Monster.h') diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 7d7e90eb2..dbf95fbed 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -107,6 +107,9 @@ public: /// Reads the monster configuration for the specified monster name and assigns it to this object. void GetMonsterConfig(const AString & a_Name); + /** Returns whether this mob is undead (skeleton, zombie, etc.) */ + bool IsUndead(void); + virtual void EventLosePlayer(void); virtual void CheckEventLostPlayer(void); @@ -178,6 +181,7 @@ protected: /** Stores if mobile is currently moving towards the ultimate, final destination */ bool m_bMovingToDestination; + /** Finds the first non-air block position (not the highest, as cWorld::GetHeight does) If current Y is nonsolid, goes down to try to find a solid block, then returns that + 1 If current Y is solid, goes up to find first nonsolid block, and returns that */ @@ -220,6 +224,8 @@ protected: int m_LastGroundHeight; /* =========================== */ + + virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; float m_IdleInterval; float m_DestroyTimer; -- cgit v1.2.3 From 5b2b6e06150b6299d1e19374be092c0858b0e3a8 Mon Sep 17 00:00:00 2001 From: archshift Date: Thu, 12 Jun 2014 19:50:02 -0700 Subject: Pawn: renamed HandleEntityEffects to HandleEntityEffect Exported entity effect functions for ToLua and documented them in APIDesc.lua --- src/Mobs/Monster.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Monster.h') diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index dbf95fbed..ca6cb0593 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -225,7 +225,7 @@ protected: /* =========================== */ - virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; + virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; float m_IdleInterval; float m_DestroyTimer; -- cgit v1.2.3 From f5529e544cf8350daf8a20bb8d997f85ee2824f7 Mon Sep 17 00:00:00 2001 From: archshift Date: Mon, 16 Jun 2014 20:22:17 -0700 Subject: EntityEffects.x -> EntityEffect.x, Object-Oriented effects Changed effect map to take a pointer of the effect as a result. --- src/Mobs/Monster.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/Mobs/Monster.h') diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index ca6cb0593..638d5be39 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -224,8 +224,6 @@ protected: int m_LastGroundHeight; /* =========================== */ - - virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; float m_IdleInterval; float m_DestroyTimer; -- cgit v1.2.3