From 90be4e7efdb455dc4bf4e150c403586a5c73d3f1 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Sat, 3 Sep 2016 14:31:27 +0300 Subject: Entities now bail out of ticks if destroyed (#3363) --- src/Mobs/SnowGolem.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/Mobs/SnowGolem.cpp') diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 6afe3fda0..b4089d179 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -30,6 +30,11 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSnowGolem::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); + if (!IsTicking()) + { + // The base class tick destroyed us + return; + } if (IsBiomeNoDownfall(m_World->GetBiomeAt(POSX_TOINT, POSZ_TOINT))) { TakeDamage(*this); -- cgit v1.2.3