From 5af74fe77c78a0b084d2b8e528610adfdf538be3 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 22 Dec 2013 21:12:34 +0100 Subject: Fixed bug where snowgolems could replace non-solid blocks to snow blocks. --- src/Mobs/SnowGolem.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/Mobs') diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index e16b526ad..06021cca5 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -35,7 +35,9 @@ void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) } else { - if (g_BlockIsSolid[m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ()))]) + BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ())); + BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ())); + if (Block == E_BLOCK_AIR && g_BlockIsSolid[BlockBelow]) { m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); } -- cgit v1.2.3