From 1394fc8eb5c8c0ac49bb64ce1871a80470f058c3 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 6 Apr 2021 12:26:43 +0100 Subject: Streamline player abilities handling * Update player list gamemode on world change * Fix invisibility for spectators, use entity metadata * Populate m_World for cPlayers on load - Remove SendPlayerMaxSpeed, a duplicate of SendEntityProperties --- src/Protocol/Protocol.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/Protocol/Protocol.h') diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 26a411909..0f615f4dc 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -105,7 +105,6 @@ public: pktPlayerAbilities, pktPlayerList, pktPlayerListHeaderFooter, - pktPlayerMaxSpeed, pktPlayerMoveLook, pktPluginMessage, pktRemoveEntityEffect, @@ -412,7 +411,6 @@ public: virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) = 0; virtual void SendPlayerListUpdatePing () = 0; virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) = 0; - virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+) virtual void SendPlayerMoveLook (void) = 0; virtual void SendPlayerPosition (void) = 0; virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0; -- cgit v1.2.3