From 0a651b9fd83f078a73429f02603144e80a05148d Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 6 Sep 2014 18:59:17 +0200 Subject: Added Y-wise asserts to signs. This should help detect #1313's second case. --- src/Protocol/Protocol17x.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Protocol/Protocol17x.cpp') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 1091b877f..f24ef320d 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1355,6 +1355,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { ASSERT(m_State == 3); // In game mode? + ASSERT((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height)); cPacketizer Pkt(*this, 0x33); Pkt.WriteInt(a_BlockX); -- cgit v1.2.3