From 448df85e569e85e1b4da4eac685950273f30ae1f Mon Sep 17 00:00:00 2001 From: tycho Date: Sat, 21 Mar 2015 17:17:26 +0000 Subject: Added support for additional data in the ParticleEffect Packet Also started refactoring how broadcasts are handled --- src/Protocol/Protocol17x.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/Protocol/Protocol17x.cpp') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 8e7d526ef..57631c37d 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -804,6 +804,16 @@ void cProtocol172::SendParticleEffect(const AString & a_ParticleName, float a_Sr +void cProtocol172::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array a_Data) +{ + // 1.72 doesn't support extra data + this->SendParticleEffect(a_ParticleName, a_Src.x, a_Src.y, a_Src.z, a_Offset.x, a_Offset.y, a_Offset.z, a_ParticleData, a_ParticleAmount); +} + + + + + void cProtocol172::SendPlayerListAddPlayer(const cPlayer & a_Player) { ASSERT(m_State == 3); // In game mode? -- cgit v1.2.3 From c13b1931ff26a5643c9fe68ab32b1e362cfacd70 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 09:25:09 +0200 Subject: More style checking. Spaces around some operators are checked. --- src/Protocol/Protocol17x.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Protocol/Protocol17x.cpp') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 57631c37d..799c021f3 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -492,7 +492,7 @@ void cProtocol172::SendEntityVelocity(const cEntity & a_Entity) cPacketizer Pkt(*this, 0x12); // Entity Velocity packet Pkt.WriteBEUInt32(a_Entity.GetUniqueID()); - // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick + // 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick Pkt.WriteBEInt16(static_cast(a_Entity.GetSpeedX() * 400)); Pkt.WriteBEInt16(static_cast(a_Entity.GetSpeedY() * 400)); Pkt.WriteBEInt16(static_cast(a_Entity.GetSpeedZ() * 400)); @@ -2514,7 +2514,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings { - AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) } a_Item.m_Lore = Lore; -- cgit v1.2.3