From 43ed690520d3c3b47ed7ff6f48f868e8011565e0 Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 18 Sep 2014 18:50:17 +0200 Subject: Exported player list states to extra functions. --- src/Protocol/ProtocolRecognizer.cpp | 44 +++++++++++++++++++++++++++++++++++-- 1 file changed, 42 insertions(+), 2 deletions(-) (limited to 'src/Protocol/ProtocolRecognizer.cpp') diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 611ef6ce0..36e791fc7 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -489,10 +489,50 @@ void cProtocolRecognizer::SendEntityAnimation(const cEntity & a_Entity, char a_A -void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, char a_Action) +void cProtocolRecognizer::SendPlayerListAddPlayer(const cPlayer & a_Player) { ASSERT(m_Protocol != NULL); - m_Protocol->SendPlayerListItem(a_Player, a_Action); + m_Protocol->SendPlayerListAddPlayer(a_Player); +} + + + + + +void cProtocolRecognizer::SendPlayerListRemovePlayer(const cPlayer & a_Player) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendPlayerListRemovePlayer(a_Player); +} + + + + + +void cProtocolRecognizer::SendPlayerListUpdateGameMode(const cPlayer & a_Player) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendPlayerListUpdateGameMode(a_Player); +} + + + + + +void cProtocolRecognizer::SendPlayerListUpdatePing(const cPlayer & a_Player) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendPlayerListUpdatePing(a_Player); +} + + + + + +void cProtocolRecognizer::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_OldListName) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendPlayerListUpdateDisplayName(a_Player, a_OldListName); } -- cgit v1.2.3