From 7c750914f0ddd0fec414e8690b10145ed61e7fa9 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 5 Feb 2014 18:10:08 +0100 Subject: Improvements: Adds a function in cRoot that allows you to reload all the groups permissions. Note: Players don't automatically load their new permissions. You can use cPlayer::LoadPermissionsFromDisk for that. --- src/Root.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/Root.cpp') diff --git a/src/Root.cpp b/src/Root.cpp index 883bfe76e..5d1b2ebe2 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -536,6 +536,15 @@ void cRoot::SaveAllChunks(void) +void cRoot::ReloadGroups(void) +{ + m_GroupManager->LoadGroups(); +} + + + + + void cRoot::BroadcastChat(const AString & a_Message) { for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) -- cgit v1.2.3