From 496c337cdfa593654018c171f6a74c28272265b5 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Fri, 1 Sep 2017 12:04:50 +0100 Subject: Replace ItemCallbacks with lambdas (#3948) --- .../IncrementalRedstoneSimulator/DropSpenserHandler.h | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h index 62b37eb1d..4974324a0 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h @@ -56,18 +56,12 @@ public: bool WasPoweredPreviously = IsActivated(a_Meta); if (IsPoweredNow && !WasPoweredPreviously) { - class cSetPowerToDropSpenser : - public cDropSpenserCallback - { - public: - virtual bool Item(cDropSpenserEntity * a_DropSpenser) override + a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, [](cDropSpenserEntity & a_DropSpenser) { - a_DropSpenser->Activate(); + a_DropSpenser.Activate(); return false; } - } DrSpSP; - - a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP); + ); } // Update the internal dropspenser state if necessary -- cgit v1.2.3