From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- .../IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp') diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp index c27f6d04d..c23af9f75 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp @@ -217,7 +217,7 @@ void cIncrementalRedstoneSimulator::WakeUp(cChunk & a_Chunk, Vector3i a_Position for (const auto & Offset : cSimulator::GetLinkedOffsets(a_Offset)) { auto Relative = a_Position - a_Offset + Offset; - if (!cChunkDef::IsValidHeight(Relative.y)) + if (!cChunkDef::IsValidHeight(Relative)) { continue; } -- cgit v1.2.3