From 6c47f46c31813836efa5af199766aff23fed9dd3 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 28 Jul 2020 00:13:07 +0100 Subject: Ensure updating relatives calls the correct base case * Fixed recursive base unintentionally scheduling the origin position for an update because it called the wrong function --- src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h index c2791e45c..f6969e15a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h @@ -72,8 +72,8 @@ public: static void UpdatePlate(cChunk & Chunk, cChunk & CurrentlyTicking, Vector3i Position) { + UpdateAdjustedRelative(Chunk, CurrentlyTicking, Position + OffsetYM); UpdateAdjustedRelatives(Chunk, CurrentlyTicking, Position, RelativeLaterals); - UpdateAdjustedRelatives(Chunk, CurrentlyTicking, Position + OffsetYM); } virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override -- cgit v1.2.3