From 40eba5244ddd7045a9c3539c5f46c9921301ed90 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 8 Aug 2020 18:22:16 +0100 Subject: Remove the redstone solid block handler - Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire --- src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h index 4b048e5c2..2396660a8 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h @@ -9,16 +9,14 @@ class cTNTHandler final : public cRedstoneHandler { -public: - - virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + virtual unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) const override { UNUSED(a_Chunk); UNUSED(a_Position); UNUSED(a_BlockType); - UNUSED(a_Meta); UNUSED(a_QueryPosition); UNUSED(a_QueryBlockType); + UNUSED(IsLinked); return 0; } @@ -32,7 +30,7 @@ public: } } - virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override + virtual void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override { UNUSED(a_Chunk); UNUSED(a_BlockType); -- cgit v1.2.3