From 6d650d5f3c59663c94da8b269d9e5cc3979c3da4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 25 Jul 2020 20:59:12 +0100 Subject: Reduce unnecessary wakeups - cSimulator no longer wakes up positions already woken by cChunk::SetBlock --- src/Simulator/Simulator.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/Simulator/Simulator.cpp') diff --git a/src/Simulator/Simulator.cpp b/src/Simulator/Simulator.cpp index 9dbdd6a07..ac2e757e4 100644 --- a/src/Simulator/Simulator.cpp +++ b/src/Simulator/Simulator.cpp @@ -21,18 +21,6 @@ void cSimulator::WakeUp(Vector3i a_Block, cChunk * a_Chunk) { AddBlock(a_Block, a_Chunk); - AddBlock(a_Block + Vector3i(-1, 0, 0), a_Chunk->GetNeighborChunk(a_Block.x - 1, a_Block.z)); - AddBlock(a_Block + Vector3i( 1, 0, 0), a_Chunk->GetNeighborChunk(a_Block.x + 1, a_Block.z)); - AddBlock(a_Block + Vector3i(0, 0, -1), a_Chunk->GetNeighborChunk(a_Block.x, a_Block.z - 1)); - AddBlock(a_Block + Vector3i(0, 0, 1), a_Chunk->GetNeighborChunk(a_Block.x, a_Block.z + 1)); - if (a_Block.y > 0) - { - AddBlock(a_Block + Vector3i(0, -1, 0), a_Chunk); - } - if (a_Block.y < cChunkDef::Height - 1) - { - AddBlock(a_Block + Vector3i(0, 1, 0), a_Chunk); - } } -- cgit v1.2.3