From 4dd39f8cd6e8f0894989e4270e0501dab7ae8f4d Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 20 Feb 2014 19:21:04 +0100 Subject: Add Pressure Plate Sound --- src/Simulator/IncrementalRedstoneSimulator.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/Simulator') diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index ca4bcca04..b6c573a62 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -1093,13 +1093,22 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_BlockX, int a_Bloc cPressurePlateCallback PressurePlateCallback(a_BlockX, a_BlockY, a_BlockZ, &m_World); m_World.ForEachEntity(PressurePlateCallback); + NIBBLETYPE Meta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (PressurePlateCallback.FoundEntity()) { + if (Meta == 0x0) + { + m_World.BroadcastSoundEffect("random.click", (int) ((a_BlockX + 0.5) * 8.0), (int) ((a_BlockY + 0.1) * 8.0), (int) ((a_BlockZ + 0.5) * 8.0), 0.3F, 0.5F); + } m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x1); SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_MyType); } else { + if (Meta == 0x1) + { + m_World.BroadcastSoundEffect("random.click", (int) ((a_BlockX + 0.5) * 8.0), (int) ((a_BlockY + 0.1) * 8.0), (int) ((a_BlockZ + 0.5) * 8.0), 0.3F, 0.6F); + } m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x0); m_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); } -- cgit v1.2.3