From a26541a7c3ced0569098edd0aae61c097c2912f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 20 Oct 2014 21:55:07 +0100 Subject: En masse NULL -> nullptr replace --- src/Simulator/DelayedFluidSimulator.cpp | 4 ++-- src/Simulator/FireSimulator.cpp | 4 ++-- src/Simulator/FloodyFluidSimulator.cpp | 4 ++-- src/Simulator/FluidSimulator.cpp | 2 +- src/Simulator/FluidSimulator.h | 2 +- src/Simulator/NoopRedstoneSimulator.h | 2 +- src/Simulator/SandSimulator.cpp | 2 +- src/Simulator/VaporizeFluidSimulator.cpp | 2 +- 8 files changed, 11 insertions(+), 11 deletions(-) (limited to 'src/Simulator') diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index 59ea51aa0..dc8dffe2d 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -55,7 +55,7 @@ cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay cDelayedFluidSimulatorChunkData::~cDelayedFluidSimulatorChunkData() { delete[] m_Slots; - m_Slots = NULL; + m_Slots = nullptr; } @@ -86,7 +86,7 @@ void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, return; } - if ((a_Chunk == NULL) || !a_Chunk->IsValid()) + if ((a_Chunk == nullptr) || !a_Chunk->IsValid()) { return; } diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index d3deee74a..75ebefcf7 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -220,7 +220,7 @@ bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType) void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { - if ((a_Chunk == NULL) || !a_Chunk->IsValid()) + if ((a_Chunk == nullptr) || !a_Chunk->IsValid()) { return; } @@ -359,7 +359,7 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel int Z = a_RelZ + gNeighborCoords[i].z; cChunkPtr Neighbour = a_Chunk->GetRelNeighborChunkAdjustCoords(X, Z); - if (Neighbour == NULL) + if (Neighbour == nullptr) { continue; } diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index b839aa746..e95ef216d 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -220,7 +220,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i ASSERT(a_NewMeta > 0); // Source blocks aren't spread a_NearChunk = a_NearChunk->GetRelNeighborChunkAdjustCoords(a_RelX, a_RelZ); - if ((a_NearChunk == NULL) || (!a_NearChunk->IsValid())) + if ((a_NearChunk == nullptr) || (!a_NearChunk->IsValid())) { // Chunk not available return; @@ -297,7 +297,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i ChunkInterface, m_World, PluginInterface, - NULL, + nullptr, BlockX, a_RelY, BlockZ diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index 58501326f..9c8453d04 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -178,7 +178,7 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a } delete Pos; - Pos = NULL; + Pos = nullptr; } if (LowestPoint == m_World.GetBlockMeta(a_X, a_Y, a_Z)) diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h index 0877a7bf1..d65a8e78b 100644 --- a/src/Simulator/FluidSimulator.h +++ b/src/Simulator/FluidSimulator.h @@ -51,7 +51,7 @@ public: virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true); /// Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. - virtual cFluidSimulatorData * CreateChunkData(void) { return NULL; } + virtual cFluidSimulatorData * CreateChunkData(void) { return nullptr; } bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); } bool IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const { return (a_BlockType == m_StationaryFluidBlock); } diff --git a/src/Simulator/NoopRedstoneSimulator.h b/src/Simulator/NoopRedstoneSimulator.h index 7c961f32b..832b26dfc 100644 --- a/src/Simulator/NoopRedstoneSimulator.h +++ b/src/Simulator/NoopRedstoneSimulator.h @@ -39,7 +39,7 @@ public: virtual cRedstoneSimulatorChunkData * CreateChunkData() override { - return NULL; + return nullptr; } } ; diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index aad41e463..073518b31 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -94,7 +94,7 @@ bool cSandSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType) void cSandSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { - if ((a_Chunk == NULL) || !a_Chunk->IsValid()) + if ((a_Chunk == nullptr) || !a_Chunk->IsValid()) { return; } diff --git a/src/Simulator/VaporizeFluidSimulator.cpp b/src/Simulator/VaporizeFluidSimulator.cpp index 484cac334..119742346 100644 --- a/src/Simulator/VaporizeFluidSimulator.cpp +++ b/src/Simulator/VaporizeFluidSimulator.cpp @@ -22,7 +22,7 @@ cVaporizeFluidSimulator::cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_F void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { - if (a_Chunk == NULL) + if (a_Chunk == nullptr) { return; } -- cgit v1.2.3