From 43525c5df8ec537d8ce83278795962a3af09f858 Mon Sep 17 00:00:00 2001 From: Peter Bell Date: Sun, 12 Apr 2020 23:04:30 +0100 Subject: Acquire chunk map CS when accessing player entities --- src/World.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index 4b0947003..bf8c08b64 100644 --- a/src/World.h +++ b/src/World.h @@ -1205,7 +1205,7 @@ private: std::unique_ptr m_FireSimulator; cRedstoneSimulator * m_RedstoneSimulator; - cCriticalSection m_CSPlayers; + // Protect with chunk map CS cPlayerList m_Players; cWorldStorage m_Storage; -- cgit v1.2.3