From 85c298d73e871daadf91671cdae9db83e30f9029 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 25 Oct 2014 21:54:00 +0100 Subject: Cleaned up simulators --- src/World.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index ec6dcadde..e54ba263d 100644 --- a/src/World.h +++ b/src/World.h @@ -33,7 +33,6 @@ class cFireSimulator; class cFluidSimulator; class cSandSimulator; -template class cRedstoneSimulator; class cItem; class cPlayer; @@ -510,7 +509,7 @@ public: inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; } inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; } - inline cRedstoneSimulator * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } + inline cRedstoneSimulator * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } /** Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp @@ -919,7 +918,7 @@ private: cFluidSimulator * m_WaterSimulator; cFluidSimulator * m_LavaSimulator; std::unique_ptr m_FireSimulator; - cRedstoneSimulator * m_RedstoneSimulator; + cRedstoneSimulator * m_RedstoneSimulator; cCriticalSection m_CSPlayers; cPlayerList m_Players; @@ -1060,7 +1059,7 @@ private: cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock); /** Creates a new redstone simulator.*/ - cRedstoneSimulator * InitializeRedstoneSimulator(cIniFile & a_IniFile); + cRedstoneSimulator * InitializeRedstoneSimulator(cIniFile & a_IniFile); /** Adds the players queued in the m_PlayersToAdd queue into the m_Players list. Assumes it is called from the Tick thread. */ -- cgit v1.2.3