From 9e44b0aae164f2456a452714f869cc9670732d8e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 6 Jul 2014 23:50:22 +0100 Subject: Implemented trapped chests & others + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes --- src/WorldStorage/WSSAnvil.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/WorldStorage/WSSAnvil.h') diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 7542a828a..6f619fdb8 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -133,7 +133,7 @@ protected: */ void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0); - void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_ChestType); void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFlowerPotFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); -- cgit v1.2.3 From 8cbd43e0434323dcb1ccba6e1b95a3ca16d35d44 Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 11 Jul 2014 18:58:11 -0700 Subject: Added splash potions to NBT serialization and retrieval --- src/WorldStorage/WSSAnvil.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/WorldStorage/WSSAnvil.h') diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 7542a828a..545b00509 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -163,6 +163,7 @@ protected: void LoadMinecartHFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadArrowFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadSplashPotionFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadSnowballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEggFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFireballFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); -- cgit v1.2.3