From 6caf08da9901d8e08fb5d024faf3580cde1e1461 Mon Sep 17 00:00:00 2001 From: Woazboat Date: Mon, 27 Apr 2015 21:18:21 +0200 Subject: cSetChunkData constructor explicitly requires std::move() instead of unsafely stealing data --- src/WorldStorage/WSSAnvil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 7244bcb73..948a0c9a0 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -431,7 +431,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT IsLightValid ? BlockLight : nullptr, IsLightValid ? SkyLight : nullptr, nullptr, Biomes, - Entities, BlockEntities, + std::move(Entities), std::move(BlockEntities), false )); m_World->QueueSetChunkData(SetChunkData); -- cgit v1.2.3