From 30756e3f952cfb790b5c5f503d82eea3ea938814 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 15 Jan 2017 15:11:18 +0100 Subject: Tests: Added LuaState thread stress-test. --- tests/LuaThreadStress/CMakeLists.txt | 97 ++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 tests/LuaThreadStress/CMakeLists.txt (limited to 'tests/LuaThreadStress/CMakeLists.txt') diff --git a/tests/LuaThreadStress/CMakeLists.txt b/tests/LuaThreadStress/CMakeLists.txt new file mode 100644 index 000000000..402b77d23 --- /dev/null +++ b/tests/LuaThreadStress/CMakeLists.txt @@ -0,0 +1,97 @@ +enable_testing() + +include_directories(${CMAKE_SOURCE_DIR}/src/) +include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/) +include_directories(${CMAKE_CURRENT_SOURCE_DIR}) + +add_definitions(-DTEST_GLOBALS=1) + +set (SHARED_SRCS + ${CMAKE_SOURCE_DIR}/src/BiomeDef.cpp + ${CMAKE_SOURCE_DIR}/src/BlockArea.cpp + ${CMAKE_SOURCE_DIR}/src/Cuboid.cpp + ${CMAKE_SOURCE_DIR}/src/ChunkData.cpp + ${CMAKE_SOURCE_DIR}/src/StringCompression.cpp + ${CMAKE_SOURCE_DIR}/src/StringUtils.cpp + + ${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp + + ${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp + + ${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp + + ${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp + + ${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp + ${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp +) + +set (SHARED_HDRS + ${CMAKE_SOURCE_DIR}/src/BiomeDef.h + ${CMAKE_SOURCE_DIR}/src/BlockArea.h + ${CMAKE_SOURCE_DIR}/src/Cuboid.h + ${CMAKE_SOURCE_DIR}/src/ChunkData.h + ${CMAKE_SOURCE_DIR}/src/Globals.h + ${CMAKE_SOURCE_DIR}/src/StringCompression.h + ${CMAKE_SOURCE_DIR}/src/StringUtils.h + + ${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h + + ${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h + ${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.h + ${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h + ${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h + ${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.h + ${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.h + + ${CMAKE_SOURCE_DIR}/src/Noise/Noise.h + + ${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/File.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h + + ${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h + ${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h +) + +set (SRCS + LuaThreadStress.cpp + Stubs.cpp + LuaState_Typedefs.inc + LuaState_Declaration.inc + Bindings.h +) + + +if (MSVC) + # Add the MSVC-specific LeakFinder sources: + list (APPEND SHARED_SRCS ${CMAKE_SOURCE_DIR}/src/LeakFinder.cpp ${CMAKE_SOURCE_DIR}/src/StackWalker.cpp) + list (APPEND SHARED_HDRS ${CMAKE_SOURCE_DIR}/src/LeakFinder.h ${CMAKE_SOURCE_DIR}/src/StackWalker.h) +endif() + +source_group("Shared" FILES ${SHARED_SRCS} ${SHARED_HDRS}) +source_group("Sources" FILES ${SRCS}) +source_group("Lua files" FILES Test.lua) +add_executable(LuaThreadStress ${SRCS} ${SHARED_SRCS} ${SHARED_HDRS} Test.lua) +target_link_libraries(LuaThreadStress tolualib zlib) +add_test(NAME LuaThreadStress-test WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMAND LuaThreadStress) + + + + +# Put the projects into solution folders (MSVC): +set_target_properties( + LuaThreadStress + PROPERTIES FOLDER Tests +) -- cgit v1.2.3