From ad24702b4e0569318c97391cd930c5956d190016 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 8 Sep 2019 15:59:15 +0200 Subject: ChunkGenerator: Changed to use cChunkCoords. --- tests/Generating/BasicGeneratorTest.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tests') diff --git a/tests/Generating/BasicGeneratorTest.cpp b/tests/Generating/BasicGeneratorTest.cpp index fca94404d..c54ca6507 100644 --- a/tests/Generating/BasicGeneratorTest.cpp +++ b/tests/Generating/BasicGeneratorTest.cpp @@ -91,7 +91,7 @@ static void testGenerateOverworld(cChunkGenerator & aDefaultOverworldGen) { // Generate a chunk: cChunkDesc chd({chunkX, 0}); - aDefaultOverworldGen.Generate(chunkX, 0, chd); + aDefaultOverworldGen.Generate(chd); verifyChunkDescHeightmap(chd); // Check that it has bedrock at the bottom: @@ -155,7 +155,7 @@ static void testGenerateNether(cChunkGenerator & aDefaultNetherGen) { // Generate a chunk: cChunkDesc chd({chunkX, 0}); - aDefaultNetherGen.Generate(chunkX, 0, chd); + aDefaultNetherGen.Generate(chd); verifyChunkDescHeightmap(chd); // Check that the biome is Nether everywhere: @@ -244,7 +244,7 @@ static void checkChunkChecksums( for (const auto & coords: aCoordsWithChecksum) { cChunkDesc chd(coords.mCoords); - aGenerator.Generate(coords.mCoords.m_ChunkX, coords.mCoords.m_ChunkZ, chd); + aGenerator.Generate(chd); auto checksum = chunkSHA1(chd); TEST_EQUAL_MSG(checksum, coords.mChecksum, Printf("%s chunk %s SHA1: expected %s, got %s", aDimension, coords.mCoords.ToString(), coords.mChecksum, checksum) -- cgit v1.2.3