function HandleBanCommand( Split, Player ) if( #Split < 2 ) then SendMessage( Player, "Usage: /ban [Player] " ) return true end local Reason = cChatColor.Red .. "You have been banned." .. cChatColor.White .. " Did you do something illegal?" if( #Split > 2 ) then Reason = table.concat( Split, " ", 3 ) end if KickPlayer(Split[2], Reason) == false then BannedPlayersIni:DeleteValue( "Banned", Split[2] ) BannedPlayersIni:SetValueB( "Banned", Split[2], true ) BannedPlayersIni:WriteFile() SendMessageFailure( Player, "Could not find player, but banned anyway" ) else BannedPlayersIni:DeleteValue( "Banned", Split[2] ) BannedPlayersIni:SetValueB( "Banned", Split[2], true ) BannedPlayersIni:WriteFile() SendMessageSuccess( Player, "Successfully kicked and banned player" ) end return true end function HandleUnbanCommand( Split, Player ) if( #Split < 2 ) then SendMessage( Player, "Usage: /unban [Player]" ) return true end if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then SendMessageFailure( Player, "Player is not banned!" ) return true end BannedPlayersIni:DeleteValue("Banned", Split[2]) BannedPlayersIni:SetValueB("Banned", Split[2], false) BannedPlayersIni:WriteFile() LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] ) SendMessageSuccess( Player, "Unbanning " .. Split[2] ) return true end