--COMMENCE VARIABLES PLUGIN = {} BannedPlayersIni = {} WhiteListIni = {} BackCoords = {} Messages = {} LimitWorldsCuboid = {} SPAWNPROTECT = true PROTECTRADIUS = 20 LOGTOFILE = false --END VARIABLES --COMMENCE AWESOMENESS! function Initialize(Plugin) PLUGIN = Plugin Plugin:SetName("Core") Plugin:SetVersion(13) --ADD HOOKS PluginManager = cRoot:Get():GetPluginManager() PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED) PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK) PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK) PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN) PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING) PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE) PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING) PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING) --PLEASE ALPHA SORT http://elmosaukko.com/sort-alphabetically/ THIS LIST --BIND COMMANDS PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position"); PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player"); PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item"); PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode"); PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands"); PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player"); PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups"); PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates"); PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day"); PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins"); PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world"); PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group"); PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified"); PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins"); PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds"); PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn"); PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server"); PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day"); PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather"); PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing"); PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block"); PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player"); PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player"); PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request"); PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player"); PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance") PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players"); PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds"); InitConsoleCommands(); --LOAD SETTINGS IniFile = cIniFile("settings.ini") if ( IniFile:ReadFile() == true ) then HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false") LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", false) LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10) SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true) PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20) LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false) IniFile:WriteFile() end if LimitWorld == true then cRoot:Get():ForEachWorld( function( World ) LimitWorldsCuboid[World:GetName()] = cCuboid() LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth) LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth) LimitWorldsCuboid[World:GetName()]:Sort() end ) end --LOAD WHITELIST WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" ) if ( WhiteListIni:ReadFile() == true ) then if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.") else LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!") end end else WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false ) WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value WhiteListIni:KeyComment("WhiteList", "PlayerName=1") if( WhiteListIni:WriteFile() == false ) then LOGWARN("WARNING: Could not write to whitelist.ini") end end --LOAD BANNED (BAD LUCK, BRO) BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" ) if ( BannedPlayersIni:ReadFile() == true ) then if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.") end else BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value BannedPlayersIni:KeyComment("Banned", "PlayerName=1") if( BannedPlayersIni:WriteFile() == false ) then LOGWARN("WARNING: Could not write to banned.ini") end end --ADD WEB INTERFACE TABULATES (CURRENTLY DEPRECATED DUE TO LIST FORMAT BREAKING CSS) Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer); Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings); Plugin:AddWebTab("Chat", HandleRequest_Chat); Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList); Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList); Plugin:AddWebTab("Permissions", HandleRequest_Permissions); Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins); LoadMotd() LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() ) return true end --AWESOMENESS STILL GOING! --BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN) function WriteLog(breakPlace, X, Y, Z, player, id, meta) local logText = {} table.insert(logText, player) table.insert(logText, " tried to ") if breakPlace == 0 then table.insert(logText, "break ") else table.insert(logText, "place ") end table.insert(logText, ItemToString(cItem(id, 1, meta))) table.insert(logText, " at ") table.insert(logText, tostring(X)) table.insert(logText, ", ") table.insert(logText, tostring(Y)) table.insert(logText, ", ") table.insert(logText, tostring(Z)) table.insert(logText, ".") LOGINFO(table.concat(logText,'')) if LOGTOFILE then local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a') logFile:write(table.concat(logText,'').."\n") logFile:close() end return end function WarnPlayer(Player) Player:SendMessage("Go further from spawn to build") return end function OnDisable() LOG( "Disabled Core!") end --END AWESOMENESS :'(