function OnPlayerJoined(Player) ShowMOTDTo(Player) Player:GetWorld():BroadcastChat(cChatColor.Yellow .. "[JOIN] " .. cChatColor.White .. Player:GetName() .. " has joined the game") return false end function OnDisconnect(Player, Reason) Player:GetWorld():BroadcastChat(cChatColor.Yellow .. "[LEAVE] " .. cChatColor.White .. Player:GetName() .. " has left the game") return true end