function HandlePluginsCommand( Split, Player ) local PluginManager = cRoot:Get():GetPluginManager() local PluginList = PluginManager:GetAllPlugins() local PluginTable = {} for k, Plugin in pairs( PluginList ) do if ( Plugin ) then table.insert(PluginTable, Plugin:GetName() ) end end Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "There are " .. #PluginTable .. " loaded plugins") Player:SendMessage(cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") ) return true end