function HandleRankCommand( Split, Player ) if Split[2] == nil or Split[3] == nil then Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]") return true end local GroupsIni = cIniFile("groups.ini") if( GroupsIni:ReadFile() == false ) then LOG("Could not read groups.ini!") end if GroupsIni:FindKey(Split[3]) == -1 then Player:SendMessage(cChatColor.Rose .. "Group does not exist") return true end local UsersIni = cIniFile("users.ini") if( UsersIni:ReadFile() == false ) then LOG("Could not read users.ini!") end UsersIni:DeleteKey(Split[2]) UsersIni:GetValueSet(Split[2], "Groups", Split[3]) UsersIni:WriteFile() local loopPlayers = function( Player ) if Player:GetName() == Split[2] then Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] ) Player:LoadPermissionsFromDisk() end end local loopWorlds = function ( World ) World:ForEachPlayer( loopPlayers ) end cRoot:Get():ForEachWorld( loopWorlds ) Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3]) return true end