function HandleRegenCommand(Split, Player) if #Split == 2 or #Split > 3 then SendMessage( Player, "Usage: '/regeneratechunk' or '/regeneratechunk [X] [Z]'" ) return true end local X = Player:GetChunkX() local Z = Player:GetChunkZ() if #Split == 3 then X = Split[2] Z = Split[3] end SendMessageSuccess( Player, "Regenerating chunk ["..X..", "..Z.."]") Player:GetWorld():RegenerateChunk(X, Z) return true end