function HandleTPCommand( Split, Player ) if( #Split ~= 2 ) then Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" ) return true end World = Player:GetWorld() local TeleportDestination = function(OtherPlayer) if( OtherPlayer == Player ) then Player:SendMessage( cChatColor.Green .. "Already there :)" ) else Player:TeleportToEntity( OtherPlayer ) Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" ) OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" ) end end if (not(World:DoWithPlayer(Split[2], TeleportDestination))) then Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] ) end return true end