function HandleTopCommand( Split, Player ) local World = Player:GetWorld() local PlayerPos = Player:GetPosition() local Height = World:GetHeight( math.floor( PlayerPos.x ), math.floor( PlayerPos.z ) ) SetBackCoordinates( Player ) Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z ) SendMessageSuccess( Player, "Teleported to the topmost block" ) return true end