function HandleViewDistanceCommand( Split, Player ) if( #Split ~= 2 ) then Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" ) return true end Player:GetClientHandle():SetViewDistance( Split[2] ) Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() ) return true end