function OnKilled( Killed, Killer ) if( Killer == nil ) then local KilledPlayer = tolua.cast( Killed, "cPlayer") if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then return false end local Server = cRoot:Get():GetServer() Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " died" ) else local KilledPlayer = tolua.cast( Killed, "cPlayer") if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then return false end local KillerPlayer = tolua.cast( Killer, "cPlayer") if( not KillerPlayer:IsA("cPlayer") or KillerPlayer == nil ) then return false end local Server = cRoot:Get():GetServer() Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " was killed by " .. KillerPlayer:GetName() .. "!" ) end return false end