// ProtoProxy.cpp // Implements the main app entrypoint #include "Globals.h" #include "Server.h" int main(int argc, char ** argv) { int ListenPort = (argc > 1) ? atoi(argv[1]) : 25564; int ConnectPort = (argc > 2) ? atoi(argv[2]) : 25565; cServer Server; int res = Server.Init(ListenPort, ConnectPort); if (res != 0) { printf("Server initialization failed: %d", res); return res; } Server.Run(); return 0; }