#include "Globals.h" #include "ChunkLoader.h" #include "ChunkSource.h" ChunkLoader::ChunkLoader(int a_ChunkX, int a_ChunkZ, ChunkPtr a_Chunk, ChunkSourcePtr a_ChunkSource) : m_ChunkX(a_ChunkX), m_ChunkZ(a_ChunkZ), m_Chunk(a_Chunk), m_ChunkSource(a_ChunkSource) { } void ChunkLoader::run() { m_ChunkSource->getChunkBiomes(m_ChunkX, m_ChunkZ, m_Chunk); emit loaded(m_ChunkX, m_ChunkZ); }