#pragma once #include "PassiveMonster.h" class cBat : public cPassiveMonster { typedef cPassiveMonster super; public: cBat(void) : super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9) { } CLASS_PROTODEF(cBat); bool IsHanging(void) const {return false; } } ;