#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Mooshroom.h" // TODO: Milk Cow cMooshroom::cMooshroom(void) { m_MobType = 96; m_SoundHurt = "mob.cow.hurt"; m_SoundDeath = "mob.cow.hurt"; GetMonsterConfig("Mooshroom"); } void cMooshroom::GetDrops(cItems & a_Drops, cPawn * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); }