#pragma once #include "PassiveMonster.h" class cSheep : public cPassiveMonster { typedef cPassiveMonster super; public: cSheep(void); bool m_IsSheared; NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors CLASS_PROTODEF(cSheep); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ;