#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Spider.h" cSpider::cSpider() { m_MobType = 52; GetMonsterConfig("Spider"); } bool cSpider::IsA(const char * a_EntityType) { return ((strcmp(a_EntityType, "cSpider") == 0) || super::IsA(a_EntityType)); } void cSpider::GetDrops(cItems & a_Drops, cPawn * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING); AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE); }