// Protocol132.h // Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39) #pragma once #include "Protocol125.h" #include "CryptoPP/modes.h" #include "CryptoPP/aes.h" class cProtocol132 : public cProtocol125 { typedef cProtocol125 super; public: cProtocol132(cClientHandle * a_Client); // DEBUG: virtual ~cProtocol132(); /// Called when client sends some data: virtual void DataReceived(const char * a_Data, int a_Size) override; // Sending commands: virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendDestroyEntity(const cEntity & a_Entity) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; // DEBUG: virtual void SendKeepAlive (int a_PingID) override; /// Handling of the additional packets: virtual int ParsePacket(unsigned char a_PacketType) override; // Modified packets: virtual int ParseBlockPlace (void) override; virtual int ParseHandshake (void) override; virtual int ParseLogin (void) override; virtual int ParsePlayerAbilities(void) override; // New packets: virtual int ParseClientStatuses (void); virtual int ParseEncryptionKeyResponse(void); virtual int ParseLocaleViewDistance (void); protected: bool m_IsEncrypted; CryptoPP::CFB_Mode::Decryption m_Decryptor; CryptoPP::CFB_Mode::Encryption m_Encryptor; // DEBUG: CryptoPP::CFB_Mode::Decryption m_Decryptor2; AString m_DataToSend; int m_CurrentIn, m_CurrentOut; int m_EncIn, m_EncOut; virtual void SendData(const char * a_Data, int a_Size) override; // DEBUG: virtual void Flush(void) override; // Items in slots are sent differently virtual void WriteItem(const cItem & a_Item) override; virtual int ParseItem(cItem & a_Item) override; virtual void SendCompass(const cWorld & a_World); virtual void SendEncryptionKeyRequest(const AString & a_Key); /// Decrypts the key and nonce, checks nonce, starts the symmetric encryption void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce); /// Starts the symmetric encryption with the specified key void StartEncryption(const byte * a_Key); } ;