#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "SimulatorManager.h" cSimulatorManager::cSimulatorManager(void) : m_Ticks(0) { } cSimulatorManager::~cSimulatorManager() { } void cSimulatorManager::Simulate( float a_Dt ) { m_Ticks++; for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) { if ((m_Ticks % itr->second) == 0) { itr->first->Simulate(a_Dt); } } } void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ) { for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) { itr->first->WakeUp(a_BlockX, a_BlockY, a_BlockZ); } } void cSimulatorManager::RegisterSimulator(cSimulator * a_Simulator, int a_Rate) { m_Simulators.push_back(std::make_pair(a_Simulator, a_Rate)); }