// WSSAnvil.h // Interfaces to the cWSSAnvil class representing the Anvil world storage scheme #pragma once #include "WorldStorage.h" enum { // The MCA header is 8 KiB MCA_HEADER_SIZE = 8192, } ; // fwd: "NBT.h" class cNBTTag; class cNBTList; class cNBTCompound; class cWSSAnvil : public cWSSchema { typedef cWSSchema super; public: cWSSAnvil(cWSInterface * a_WSI) : super(a_WSI) {} virtual ~cWSSAnvil(); protected: class cMCAFile { public: cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ); bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data); int GetRegionX (void) const {return m_RegionX; } int GetRegionZ (void) const {return m_RegionZ; } const AString & GetFileName(void) const {return m_FileName; } protected: int m_RegionX; int m_RegionZ; cFile m_File; AString m_FileName; // The header, copied from the file so we don't have to seek to it all the time // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count // The next 1024 entries are chunk timestamps - unused in MCS unsigned m_Header[MCA_HEADER_SIZE / sizeof(unsigned)]; } ; typedef std::list cMCAFiles; cCriticalSection m_CS; cMCAFiles m_Files; // a MRU cache of MCA files /// Gets chunk data from the correct file; locks CS as needed bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data); /// Loads the chunk from the data (no locking needed) bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data); /// Loads the chunk from NBT data (no locking needed) bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT); /// Loads the chunk's entities from NBT data (a_NBT is the Level\\Entities list tag; may be NULL) void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cNBTList * a_NBT); /// Loads the chunk's BlockEntities from NBT data (a_NBT is the Level\\TileEntities list tag; may be NULL) void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cNBTList * a_NBT); void LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cNBTCompound * a_NBT); /// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful bool GetBlockEntityNBTPos(const cNBTCompound * a_NBT, int & a_X, int & a_Y, int & a_Z); /// Gets the correct MCA file either from cache or from disk, manages the m_MCAFiles cache; assumes m_CS is locked cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk); // cWSSchema overrides: virtual bool LoadChunk(const cChunkCoords & a_Chunk) override; virtual bool SaveChunk(const cChunkCoords & a_Chunk) override; virtual const AString GetName(void) const override {return "anvil"; } } ;