#pragma once #include "Item.h" class cItemRedstoneRepeaterHandler : public cItemHandler { public: cItemRedstoneRepeaterHandler(int a_ItemID) : cItemHandler(a_ItemID) { } virtual bool IsPlaceable() { return true; } virtual BLOCKTYPE GetBlockType() { return ::E_BLOCK_REDSTONE_REPEATER_OFF; } virtual char GetBlockMeta(char a_ItemMeta) { return 0; } };