#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_AddToInventory.h" #include "cPacket_WholeInventory.h" #include "cPacket_ItemData.h" void cPacket_AddToInventory::Serialize(AString & a_Data) const { AppendByte (a_Data, m_PacketID); cPacket_ItemData::AppendItem(a_Data, m_ItemType, m_Count, m_Life); }