#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_BlockPlace.h" #include "cPacket_ItemData.h" int cPacket_BlockPlace::Parse(cByteBuffer & a_Buffer) { int TotalBytes = 0; HANDLE_PACKET_READ(ReadBEInt, m_PosX, TotalBytes); HANDLE_PACKET_READ(ReadByte, m_PosY, TotalBytes); HANDLE_PACKET_READ(ReadBEInt, m_PosZ, TotalBytes); HANDLE_PACKET_READ(ReadChar, m_Direction, TotalBytes); cPacket_ItemData Item; int res = Item.Parse(a_Buffer); if (res < 0) { return res; } TotalBytes += res; m_ItemType = Item.m_ItemID; m_Count = Item.m_ItemCount; m_Uses = Item.m_ItemUses; return TotalBytes; }