#include "cPacket_Chat.h" bool cPacket_Chat::Parse( cSocket & a_Socket ) { m_Socket = a_Socket; if( !ReadString16( m_Message ) ) return false; return true; } bool cPacket_Chat::Send( cSocket & a_Socket ) { unsigned int TotalSize = c_Size + m_Message.size() * sizeof( short ); char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendString16 ( m_Message, Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }