#include "cPacket_Explosion.h" cPacket_Explosion::~cPacket_Explosion() { if( m_Records ) { delete [] m_Records; } } cPacket_Explosion::cPacket_Explosion( const cPacket_Explosion & a_Copy ) { m_PacketID = E_EXPLOSION; m_PosX = a_Copy.m_PosX; m_PosY = a_Copy.m_PosY; m_PosZ = a_Copy.m_PosZ; m_Radius = a_Copy.m_Radius; //might not be radius m_RecordsCount= a_Copy.m_RecordsCount; m_Records = new char[(m_RecordsCount * 3)]; memcpy( m_Records, a_Copy.m_Records, (m_RecordsCount * 3) ); } bool cPacket_Explosion::Send(cSocket & a_Socket) { unsigned int TotalSize = c_Size + (m_RecordsCount * 3); char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendDouble ( m_PosX, Message, i ); AppendDouble ( m_PosY, Message, i ); AppendDouble ( m_PosZ, Message, i ); AppendFloat ( m_Radius, Message, i ); AppendInteger ( m_RecordsCount, Message, i ); AppendData ( m_Records, (m_RecordsCount * 3),Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }