#pragma once #include "cPacket.h" class cPacket_InventoryProgressBar : public cPacket { public: cPacket_InventoryProgressBar() : m_WindowID( 0 ) , m_ProgressBar( 0 ) , m_Value( 0 ) { m_PacketID = E_INVENTORY_PROGRESS; } virtual cPacket * Clone() const { return new cPacket_InventoryProgressBar(*this); } virtual void Serialize(AString & a_Data) const override; char m_WindowID; short m_ProgressBar; short m_Value; };